Tuesday, June 18, 2013

On Anthropomorphism and Narrativity

Anthropomorphism as an essential element in narratives
There are many cognitive elements which are a necessary condition for creating narratives. Understanding of the concept time, for example, is an essential cognitive process underlying the plot aspect of narratives, and so is agenting, and cause and effect. All these are necessary for creating a narrative and understanding it.
But there is one more aspect which is essential for narrating: Anthropomorphism.
We have seen that narratives have to have, as a minimum, a plot and a protagonist. The protagonist would always be anthropomorphised, always in a form of a person. This happens even when the protagonist is an object, and animal, or even a concept. This happens because in order for someone or something to become a protagonist, it has to 'put on', as it were, a human form, to be personified, to be presented as a person, to “anthropomorphise”.

About the concept Anthropomorphism
It is usually thought that “anthropomorphism” means assigning a human form to a god, and thus it is a heresy, or so it is conceived in the monotheistic-philosophic religions known as Abrahamic religions.

(note: In fact, not only in the Abrahamic religions one finds invisible principle; such is found in other religions, such as Buddhism, Hindu religions in their philosophical incarnation, and others. In fact, in the Abrahamic religions themselves, especially Judaism and Christianity (Islam is stricter in this respect) god is portrayed as having a human form in many stages of the religion: Jesus, for example, obviously has a human form, as well as God the Father in many ancient, Medieval and modern artworks. Biblical religion, a forerunner of rabbinic Judaism, has no hesitation speaking of God in humanized terms, and rabbinic culture itself, in its midrashic aspect, has no fear of anthropomorphism as well.)
But in fact the meaning of the word “anthropomorphism” is simple “human form”, and this attribute can be assigned to a whole range of things, not only to god. Landscape, animals, trees, objects – all these can assume human form, or given attributes which are considered human, such as understanding, feeling, agenting or speaking.
I don't claim here that these attributes (such as agenting or speaking) are truly only human, but these are considered often as human qualities, especially speaking.
 
Speech and personification
All this is particularly typical to the ability to speak, and therefore assigning speaking ability to an object, an animal, or a concept (God) is considered anthropomorphism.
The origin of this, in Western thinking, is the Aristotelian hierarchial chain of being, which puts men at the top of the hierarchy of objects-plants-animals-humans.
I don't claim that this hierarchy is true in any way, only that we tend of think that human language is the most developed.

Anthropomorphic Cognition
So Anthropomorphism is the assigning of what is considered human qualities of things which are not human. A set of cognitive activities which translates the reality into a world that pertains to or centers around humanized things will be called in this book “anthropomorphic cognition”.
In order to understand more clearly what anthropomorphic cognition means, it is worthwhile to look at other types of cognition, and what type of ontology is perceived by them.
For this purpose I will describe three other types of cognition: Mimetic, theoretic, and emotional.

After describing these cognitions, I will return to discuss the relationship between narrativity and anthropomorphism.